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After reading 1519 websites, we found 20 different results for "Who is the director of The Greatest Game Ever Played"

Bill Paxton

Bill Paxton, right, directs Shia LaBeouf in “The Greatest Game Ever Played,” the film that chronicled Francis Ouimet’s unexpected 1913 U.S. Open victory at The Country Club.

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Stig Asmussen

Stig Asmussen ( God of War ) is the director and has assembled a team of game developers from all walks of life.

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Hideo Kojima

The game was directed and designed by Hideo Kojima, in collaboration with film director Guillermo del Toro.

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Paxton

In 2005, Paxton directed The Greatest Game Ever Played, an inspiring historical drama centered on the early career of golf legend Francis Ouimet (Shia LaBeouf).

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Takashi Shimizu

The game was directed by Takashi Shimizu, who also helmed the films.

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The Wachowskis

The game was written and directed by The Wachowskis, who wrote and directed the films.

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Tameem Antoniades

Tameem Antoniades acted as the game's director, actor Andy Serkis provided motion capture for the title, film director and producer Alex Garland served as the game's writer and designer, and Nitin Sawhney composed the game's score.

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Mark Pacini

The game was directed by Mark Pacini, written by Joseph Staten and conceptualized by Keiji Inafune.

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Tetsuya Nomura

The director of the game (Tetsuya Nomura) states that the gameplay will more 'action' based and similar to Kingdom Hearts and Dirge of Cerberus: Final Fantasy VIII.

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Flavio Parenti

The game is written and directed by Italian actor/director Flavio Parenti, star of Woody Allen’s

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with the game's director Michael Brookes

We spoke with the game's director Michael Brookes and lead designer Andrew Fletcher from Frontier Developments to talk about how the game compares to Planet Coaster and the process of bringing this fantastical park-builder to life.

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Director of the game,

The director of the game is Yūsuke Matsumoto and Tarō Shibata is the producer.

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with the game director Matt Firor

We talked with the game director Matt Firor and lead gameplay designer Nick Konkle and asked them to explain how they plan on incorporating a dynamically auto-generated soundtrack.

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Jonathan Burroughs and Terry Kenny

The game was directed by Jonathan Burroughs and Terry Kenny, with music composed by Lyndon Holland.

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game director Brian Horton

In interviews, game director Brian Horton underlined large tomb puzzles that subvert the game’s pace, and a hunting and crafting system.

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Director of the game, Michael Gill recently in an interview with GamesIndustry.biz

Director of the game, Michael Gill recently in an interview with GamesIndustry.biz revealed that if they worked on the game for Nintendo Switch, Nintendo Switchwould have delayed the game by a half year or more.

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one of the game's directors, Nick Herman

While no exact figures are mentioned, one of the game's directors, Nick Herman, said that mid-development the series simply wasn't doing the business the way the studio had hoped.

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Hideki Konno

Hideki Konno, the director of the game, later went on to direct classic Nintendo titles such as Super Mario Kart, Super Mario World 2: Yoshi's Island, and Luigi's Mansion.

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Olly Moss

The game was directed by Olly Moss and Sean Vanaman, written by Chris Remo, Jake Rodkin, Moss and Vanaman, and produced by Gabe McGill and artist Jane Ng.

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The game’s director, Hajima Tabata

The game’s director, Hajima Tabata, told IGN recently in an interview that this was deliberate.

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